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visual studio parallelcpp

  • HSA and C++ AMP
  • Ths sample(Task delay-sample) doesn't work right when I put a large number.
  • Get value from another form
  • How can I get the chosen file from a FileOpenPicker window in C++ winRT?
  • Why does not OpenMP work?

azure blockchain

  • AZURE BAAS - Blockchain Ethereum Proof Of Work - Mining node stopped working
  • AllowedInstanceRoles - AZURE BLOCKCHAIN WORKBENCH
  • how to get a particular transaction details with the given transaction hash of a smart contract which has many transactions on azure blockchain workbench??
  • Ethereum Proof-of-Work Consortium - Deployment Failed
  • Unable to unlock personal account using nethereum, c# based coding

azure devtest labs

  • xamarin connection problem
  • Getting started: How to work with resources that are not VMs?
  • Error when trying to set notification for automatic shutdown in DevTest Labs.
  • Create VM from Custom image from existing DevTest Lab
  • Resource Manager Template

azure functions

  • Function Timing Out
  • I'm unable to see the GitHub secret when creating an Azure function using the GitHub template
  • Throwing a wrapped exception is not logged correctly (in functions invocation log or appinsights)
  • Azure Function App Windows OS - Cannot launch chrome via Puppeteer.launch (Chromium)
  • Cloud Skills Challenge - 5-read-data-with-input-bindings-portal-lab - 500 internal server error

windows phone push

  • Channel URI Scenario for 10 users on the Phone app
  • Windows Phone Live Tiles with Push Notifications
  • How do I remove Push Notification Channels to solve the exception of maximum number achieved?
  • How can I disable Windows Phone Push Notifications: "Missing certificate for authenticated push notifications" warning
  • Send Push Notifications in Windows Phone 7 Emulator

windows metro apps games

  • SurfaceImageSource and IDXGISurface BackBuffer mismatch?
  • How to rotate the 3d object with mouse moving
  • Using Direct2D to do the HUD in D3D game
  • Creating multiplayer Windows Store game.
  • Write a bitmap directly to the backbuffer

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